The small lodge.
Because the next town been quite a distance away the scout asks around the caravan to see if anyone knows of somewhere they could rest up nearby for added shelter and security. Malic, trader and caravan owner, tells the scout of a small lodge a slight bit off the beaten road, Though he has never been their personally, friends of his have spoken about its owners who are kind friendly individuals who always welcome travelers, and suggests that’s the nearest safe place to go.
The caravan sets off to head there, the adventuring group at the front in case of problems.
During this time the captured paladin is stricken with grief of the inhumane horrors that he recently committed due to the Travincal Curse and is a mental wreak as he remembers all the torture and murder he had done along the way in the name of his god, even though it was all done through the curse, it still haunted him.
The group draws close to the lodge and is hit by a unpleasant smell, which gets worse the closer they get, the smell of rotten flesh.
As they approached they could see the rotten corpse of a horse in the stables. The lodge door had been bashed open and inside was a body of a human male was sprawled out on the floor, it seemed that this man had died trying to fend off attackers.
The residential part of the area had one large bed and one small, suggesting a couple and a kid had lived here, malic later confirmed this.
Unable to find any decent tracks due to the storm a few days before the group checks out further into the forest and discover a woman’s body with two arrows in her back, one in the left shoulder, one in the spine, the way the first arrow goes in it looks like the woman had either tried to dodge or was pushed out the way.
unfortunately the were no other signs of anyone else and the group head back,
Red decides to get a drink and uses the well out the back of the lodge and discovers a unusually large kite shaped gem in it and decides to keep it close by.
The next day the caravan decides to set back off which is when they realized that the paladin they had captured had stolen are horse and ridden off, tracks suggest he was heading to the town that the caravan was going to, strangely he had left all his other equipment, Armour, holy symbol and weapon behind with the group.
The blighted town
When reaching the town, the group quickly notices a lack of children around, as well as all the adults been fearful of the new group. The towns folk rally up and try arrest Dalos for the crimes his group did a few days back. The Paladin who was now blind, and a blacksmith walk into the group to explain the situation.
The group of Paladins had came into this town a few days earlier, accused some of the towns folk of been evil and had killed and punished them, The Paladin – who was named Teros had used his thumbs to destroy the blacksmiths eyes. When he returned he took the burden of eye loss himself but refused to then heal himself as punishment. He then explained the curse, Jacob the blacksmith was a kind and understanding man who places forgiveness above all else decided to help Teros explain his situation.
The group manages to persuade Teros to Heal himself and serve the town as payment for his evil deeds.
The group ask around at the local Tavern to find out why town has a lack of children playing about and it turns out that nearly every night a child had disappeared from the town. Alot of parents moved town and the ones who could not kept their kids indoors for their own safety.
The Caravan decides to stay outside the towns walls due to the amount of children they have with them and return to the town the next morning.
One of the mothers from the town approached Red, Asking for the groups help, her son had disappeared the night before and she offered a monetary reward for his return. Red offers to help but refuses to take the money.
The scout checks with the local guards to get information on where the children may be, they had been a few tracks on some of the kidnappings but most left no tracks at all, they get a map and a few people to help search.
In the mean time the cleric of Nyx used magic to find a direction and wellbeing of the young boy, he was in great pain and somewhere near the lodge, although closer to the mountain.
The group and the scout sets off to rescue the children which were taken.